Madeline Gannon is a multidisciplinary designer working at the intersection of art and technology. She leads ATONATON, a research studio inventing better ways to communicate with machines. In her research, Gannon designs and implements cutting-edge tools that explore the future of digital making. Her work blends disciplinary knowledge from design, robotics, and human-computer interaction to innovate at the edges of digital creativity. Gannon is currently completing a PhD in computational design at Carnegie Mellon University, where she is developing techniques for digitally designing and fabricating wearables on and around the body.