From Hospice to Hot-Air Balloon Thanks to VR Therapy by Matt Alderton To improve the lives of hospice patients, students in a unique design program are creating immersive VR therapy experiences—for the era of COVID-19 and far beyond.
Architecture Why Ready Player One Is a Beautiful Prophecy for the Future of VR Collaboration by Andrew Anagnost, Autodesk CEO
Manufacturing Techno Might Sound Robotic, but Robots Haven’t Been Playing the Music—Until Now by Markkus Rovito German musician and engineer Moritz Simon Geist is pioneering a new era of robots playing music with his orchestra of Sonic Robots that play techno music using completely acoustic sounds.
The Real Life For HouseSpecial Animator Chris Ohlgren, Pixels and Clay Are All in a Day’s Work by Redshift Video Take a peek inside the real life of HouseSpecial animator Chris Ohlgren, and learn more about how he juggles stop-motion and computer-animation tasks to create performances “out of nothing.”
Media & Entertainment 2 Heads—and a Brain-Computer Interface—Are Making Waves in the Art World by Peter Dorfman Brain-Computer Interfaces have far-reaching potential—both in science and art. Dual Brains is a performance piece that explores, through brainwave technology, what humanity is all about.
Inside My Design Mind VFX Veteran Kevin Baillie Creates New Worlds Onscreen, New Business in the Cloud by Redshift Video This installment of Inside My Design Mind profiles Kevin Baillie, cofounder of Atomic Fiction and CEO of Conductor Technologies, about combining creativity with entrepreneurship in VFX.
Manufacturing SPAXELS Drone Shows Are Using Swarm Intelligence to Generate Some Serious Buzz by Peter Dorfman Discover how by taking cues from nature, Ars Electronica uses swarm intelligence (the collective behavior of insects) to inspire its SPAXELS aerial drone shows and performances.